Console Shock Ep95 The State of Video Game Collecting

Retro and current gen gaming chat, with Trev and Stu, its the Console Shockcast! We’ve been collecting video games for a long time, but how have things changed over the years.

Are we inside a collecting bubble that will burst? Should you aim for full console library sets or just focus on games that actually interest you? This week we contemplate the video game collecting past and future, and give some of our experiences on this fun and sometimes complex aspect of retro gaming.

– How we started with video game collecting.

– Our biggest collecting regrets.

– What drives us to collect.

– Aiming for a complete console library set, is it worth it?

– Buying retro from CEX.

– What areas are we looking to focus on with our collecting.

– Is the collecting “bubble” a myth?

– Will Xbox One/PS4 games be collectible when the Day One patches for them aren’t available? Intro/Outro Music – NiGHTS Pinball Table Theme – Sonic Adventure (1998) – Sega Dreamcast – Composer(s): Jun Senoue, Kenichi Tokoi, Fumie Kumatani

Console Shock Podcast 94: Nintendo GameCube

Retro and current gen gaming chat, with Trev and Stu, its the Console Shockcast! Al is with us again as we take a journey through Nintendo in the early 00s.

The GameCube struggled against the Xbox and PS2 in the sixth generation, but is remembered fondly for its strong lineup of titles.

Join us as we chat about the console that saw Nintendo take the bold leap into the world of optical storage media, and proved that handles really work on consoles! – Stu gives us another update on his Super Macintosh Odyssey!

– The GameCube’s 2002 UK launch, and its competitive pricing.

– The awesome £99 2003 GameCube Mario Kart Double Dash/Zelda collection bundle! – GameCube’s launch titles and other early software.

– Getting a GC set up on a modern HDTV.

Using the Swiss homebrew software and SD cards to run games on a stock GC.

– Do 6th gen control schemes make them difficult to play now? – Luigi’s Mansion and its 2018 3DS port.

Intro/Outro Music – Delfino Plaza – Super Mario Sunshine (2002) – Nintendo GameCube – Composer(s): Koji Kondo, Shinobu Tanaka

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